

BUT in some cases there are a few points where 1.0 and 2.0 doesn't merge, like the camera viewing comands, is this places I'll stick to ONLY supporting 2.0, the files could be viewed normaly but the camera would not be initialised. The format deferences in a lot of places, most of the time I can fix the changes and support both formats, even at the same time (Vormel will happily display a Box (2.0) node and a Square (1.0) node at the same time). Why not VRML 1.0 I know that most wrl files out there now is 1.0 but since the VRML 2.0 fileformat is a big step forward to total control it fill hopefully replace 1.0 very quickly.
#Ibrowse error code#
for you out there that dont have one I will use the 3d rutines avalibe in future versions of rtgmaster, (please consult it's devdocs for more info) This also means that most drawing code has to be rewritten from scrach.

you can monitor my work at Language Q(in swedish). I Have a lot school work to do in the folowing weeks, dont expect any progress. 970412 I have started to port my source to gcc and maybe to PPC also in a furure version.Fixed a few VRML 1.0 Nodes thats contained some error. I am not trying to BS anyone, I am entitled to version 2.4 and I now have it.
#Ibrowse error upgrade#
Intigrated it into the window with the new rasterport rutines in CyberGL. I bought iBrowse from ebay and the seller could not find the 2.1 keyfile, all I have is the older disks and a paper saying I can upgrade to 2.1, but the site is down. 970401 Recompiled it for CyberGL 39.7 (Thats out there).Now its just the Api for the "direct3d" that I miss :) And got a "more then one value" routing to work. 970216 Almost ready implementing the interpolators.970207 First routed example workes It was a TimeSensor Connected to a Scaleinterpolator that was connected to a sphere radius This mada the sphere radios grow and shrink.
